إنشاء فيديو سينمائي بالذكاء الاصطناعي معSeedance 2.5
اجعل رؤيتك الإبداعية تنبض بالحياة
Seedance 2.0 غير متاح على Flux 3 Image. يستخدم هذا المولّد نموذج Seedance 2.5 المفعّل للتحويل من نص إلى فيديو ومن صورة إلى فيديو. راجع إعداداته المدعومة وعرض الأرصدة. الأمثلة إلهام عام منشور؛ افحص كل حالة لمعرفة النموذج الذي أنشأها.
موجّه موثّق
premium UGC-style bitbyte ad showing a young professional taking a relaxing break from work in a warm golden-hour home office, naturally enjoying a bitbyte with realistic chocolate and wafer details, ending with the message: “Have a Break. Grab Your bitbyte.”
premium UGC-style bitbyte ad showing a young professional taking a relaxing break from work in a warm golden-hour home office, naturally enjoying a bitbyte with realistic chocolate and wafer details, ending with the message: “Have a Break. Grab Your bitbyte.”
موجّه موثّق
Style: 3D cinematic hard sci-fi, retrofuturistic industrial design, stylized realism, colossal orbital engineering, physically believable technology, ultra-detailed megastructures, cinematic volumetric lighting, dramatic scale, dynamic camera movement, realistic orbital physics. Interceptor orbital rescue pilot wearing a sleek white EVA flight suit with illuminated cyan accents, enclosed helmet with reflective visor, flying a compact high-performance rescue interceptor with vector-thrust engines. Wide orbital shot. A colossal orbital ring circles Earth, carrying thousands of maglev transport lanes, rotating habitats, cargo stations, and docking ports. Hundreds of spacecraft move along established traffic corridors. The camera glides beside the Interceptor as it cruises peacefully above Earth's blue horizon. SFX: low engine hum, radio chatter, distant machinery. Warning lights ripple across one section of the ring. Structural supports begin to buckle after a catastrophic internal failure. Massive habitat modules slowly detach, drifting exactly as inertia dictates. Traffic controllers broadcast emergency evacuation orders while nearby ships ignite maneuvering thrusters. VFX: warning strobes, venting atmosphere, drifting debris. SFX: emergency alarms, metallic stress, radio traffic. The Interceptor accelerates through a narrowing gap as enormous sections of the ring separate. Kilometer-long trusses rotate silently across its flight path while escaping transports perform coordinated avoidance burns. Earth slowly rotates beneath the unfolding disaster. VFX: maneuvering thrusters, venting gas, tumbling structural beams. SFX: engine roar, collision alarms, structural groans. The camera follows closely as the Interceptor threads between rotating solar arrays and drifting station modules. Detached sections begin descending toward the atmosphere, their leading edges glowing faintly from atmospheric contact far below. VFX: maneuvering jets, glowing reentry trails in the distance. SFX: engine thrust, warning computer, distant impacts. Epic ultra-wide shot. A continuous section of the orbital ring slowly breaks apart across Earth's horizon while hundreds of rescue craft race toward the disaster. Long glowing reentry trails begin forming beneath the collapsing structure. End on an immense, believable engineering catastrophe. SFX: orchestral synth swell, emergency broadcasts fading into silence.
Style: 3D cinematic hard sci-fi, retrofuturistic industrial design, stylized realism, colossal orbital engineering, physically believable technology, ultra-detailed megastructures, cinematic volumetric lighting, dramatic scale, dynamic camera movement, realistic orbital physics. Interceptor orbital rescue pilot wearing a sleek white EVA flight suit with illuminated cyan accents, enclosed helmet with reflective visor, flying a compact high-performance rescue interceptor with vector-thrust engines. Wide orbital shot. A colossal orbital ring circles Earth, carrying thousands of maglev transport lanes, rotating habitats, cargo stations, and docking ports. Hundreds of spacecraft move along established traffic corridors. The camera glides beside the Interceptor as it cruises peacefully above Earth's blue horizon. SFX: low engine hum, radio chatter, distant machinery. Warning lights ripple across one section of the ring. Structural supports begin to buckle after a catastrophic internal failure. Massive habitat modules slowly detach, drifting exactly as inertia dictates. Traffic controllers broadcast emergency evacuation orders while nearby ships ignite maneuvering thrusters. VFX: warning strobes, venting atmosphere, drifting debris. SFX: emergency alarms, metallic stress, radio traffic. The Interceptor accelerates through a narrowing gap as enormous sections of the ring separate. Kilometer-long trusses rotate silently across its flight path while escaping transports perform coordinated avoidance burns. Earth slowly rotates beneath the unfolding disaster. VFX: maneuvering thrusters, venting gas, tumbling structural beams. SFX: engine roar, collision alarms, structural groans. The camera follows closely as the Interceptor threads between rotating solar arrays and drifting station modules. Detached sections begin descending toward the atmosphere, their leading edges glowing faintly from atmospheric contact far below. VFX: maneuvering jets, glowing reentry trails in the distance. SFX: engine thrust, warning computer, distant impacts. Epic ultra-wide shot. A continuous section of the orbital ring slowly breaks apart across Earth's horizon while hundreds of rescue craft race toward the disaster. Long glowing reentry trails begin forming beneath the collapsing structure. End on an immense, believable engineering catastrophe. SFX: orchestral synth swell, emergency broadcasts fading into silence.
موجّه موثّق
3D animated cinematic short, high-quality stylized realism. No BGM, no dialogue, no subtitles, no text, with ambient sounds. # Constraints Vary the framing and angles in every cut to avoid monotony. Focus on glass, liquid, steam, glowing ingredients, hand gestures, and cozy magical detail. Keep the magic subtle and elegant, not chaotic. # Character Young potion maker. Small round glasses, messy short hair, oversized sweater, ink-stained fingers. Curious, careful, slightly nervous, but deeply focused. # Setting A tiny potion shop at night. Wooden shelves filled with bottles, dried herbs, candles, old books, brass scales, and rain tapping against a round window. Warm candlelight mixes with soft green-blue glow from magical liquids. # Scene The potion maker creates one glowing bottle before closing the shop. Alternate between ingredients, tools, hands, reflections, and magical reaction. cut1: Wide shot from behind the counter. The potion shop is quiet and packed with tiny bottles. The potion maker stands under candlelight, opening an old recipe book. Ambient sounds: Rain on window, candle crackle, paper rustle. cut2: Close-up, overhead. A finger traces a faded recipe line inside the old book. Tiny dust motes drift across the page. Ambient sounds: Paper texture, soft breath. cut3: Macro close-up. A blue crystal drops into a glass mortar and cracks into glowing dust. Ambient sounds: Crystal clink, soft magical hum. cut4: Low angle through glass bottles. The potion maker reaches past colorful liquids to grab a tiny corked vial. Ambient sounds: Glass bottles touching, shelf creak. cut5: Close-up, diagonal overhead. Green liquid pours into a round flask, swirling with silver powder. Ambient sounds: Liquid pour, faint fizzing. cut6: Extreme close-up. Tiny bubbles rise inside the flask, each reflecting candlelight. Ambient sounds: Gentle bubbling, magical shimmer. cut7: Medium shot. The potion maker carefully stirs the flask with a glass rod. The liquid begins glowing brighter, lighting their glasses. Ambient sounds: Glass stirring, quiet nervous breath. cut8: Close-up of face. The potion maker leans closer, eyes wide behind round lenses as the glow pulses. Ambient sounds: Soft pulse, rain continuing outside. cut9: Overhead shot. The finished potion is poured into a small bottle and sealed with a cork. A tiny spark dances inside. Ambient sounds: Bottle fill, cork pop. cut10: Final close-up. The glowing bottle sits on the counter beside the open recipe book, casting soft blue-green light across the wood. Ambient sounds: Candle crackle, rain, soft magical hum fading.
3D animated cinematic short, high-quality stylized realism. No BGM, no dialogue, no subtitles, no text, with ambient sounds. # Constraints Vary the framing and angles in every cut to avoid monotony. Focus on glass, liquid, steam, glowing ingredients, hand gestures, and cozy magical detail. Keep the magic subtle and elegant, not chaotic. # Character Young potion maker. Small round glasses, messy short hair, oversized sweater, ink-stained fingers. Curious, careful, slightly nervous, but deeply focused. # Setting A tiny potion shop at night. Wooden shelves filled with bottles, dried herbs, candles, old books, brass scales, and rain tapping against a round window. Warm candlelight mixes with soft green-blue glow from magical liquids. # Scene The potion maker creates one glowing bottle before closing the shop. Alternate between ingredients, tools, hands, reflections, and magical reaction. cut1: Wide shot from behind the counter. The potion shop is quiet and packed with tiny bottles. The potion maker stands under candlelight, opening an old recipe book. Ambient sounds: Rain on window, candle crackle, paper rustle. cut2: Close-up, overhead. A finger traces a faded recipe line inside the old book. Tiny dust motes drift across the page. Ambient sounds: Paper texture, soft breath. cut3: Macro close-up. A blue crystal drops into a glass mortar and cracks into glowing dust. Ambient sounds: Crystal clink, soft magical hum. cut4: Low angle through glass bottles. The potion maker reaches past colorful liquids to grab a tiny corked vial. Ambient sounds: Glass bottles touching, shelf creak. cut5: Close-up, diagonal overhead. Green liquid pours into a round flask, swirling with silver powder. Ambient sounds: Liquid pour, faint fizzing. cut6: Extreme close-up. Tiny bubbles rise inside the flask, each reflecting candlelight. Ambient sounds: Gentle bubbling, magical shimmer. cut7: Medium shot. The potion maker carefully stirs the flask with a glass rod. The liquid begins glowing brighter, lighting their glasses. Ambient sounds: Glass stirring, quiet nervous breath. cut8: Close-up of face. The potion maker leans closer, eyes wide behind round lenses as the glow pulses. Ambient sounds: Soft pulse, rain continuing outside. cut9: Overhead shot. The finished potion is poured into a small bottle and sealed with a cork. A tiny spark dances inside. Ambient sounds: Bottle fill, cork pop. cut10: Final close-up. The glowing bottle sits on the counter beside the open recipe book, casting soft blue-green light across the wood. Ambient sounds: Candle crackle, rain, soft magical hum fading.
موجّه موثّق
SCENE CONTEXT One continuous shot. The camera faces down the wrecked, burning deck toward the BOW of the ship — and Eduardo, blown off the raised STERN DECK behind the camera by a blast, comes FLYING IN from ABOVE AND BEHIND — leaping off the second level, sailing in over the lens on a forward arc, through raining seawater — slams onto the MAIN deck one level below, AHEAD of the camera, and rolls through a tumbling somersault, momentum carrying him toward the bow. Two crewmen flee past him — one leaps overboard. Eduardo fights his way toward the bow under incoming fire: an explosion bursts on his LEFT — he dodges away and is knocked down; he struggles back to his feet — a second explosion on his RIGHT — he ducks and shields behind debris; then he breaks into a sprint for the bow — the camera sweeps around ahead of him and settles OFF THE BOW, FRONTAL: he leaps over the bow rail TOWARD the camera, the ship filling the background behind him — and THE INSTANT he clears the rail, a COLOSSAL explosion consumes the ship behind him: the blast wall catches him MID-AIR and he VANISHES inside it — he never escapes. The cloud overtakes the camera; the frame floods to 100% smoke and dust. The shot ENDS inside the dust: no transition, no reveal — it holds to the end. ACTIVE REFERENCES <<<d0ae923b-03a5-4f69-9046-5fce5e0d62c6>>> — lean pirate captain, dark curly hair falling free from under a dusty mustard-yellow cloth bandana, a small white shark tooth pinned to the front of the bandana above his temple, thin moustache, gold hoop earrings, cream linen shirt under a worn brown leather waistcoat, cloth sash and leather belts. 100% matches the reference; the man fighting down the deck toward the bow. <<<9470010f-91ae-4b0f-b10d-9f3f29f55e3e>>> — Eduardo's galleon: pale square sails, tall wooden sterncastle. 100% matches the reference; controls the ship's exterior — sails, masts, rigging and hull; already battle-damaged in this shot — burst bulwark, smoldering rigging, debris on the deck. <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>> — the deck of the same galleon seen FROM THE RAISED STERN DECK LOOKING FORWARD TOWARD THE BOW: the great wheel and brass compass binnacle in the near foreground, an ornate lantern post, a carved balustrade, a staircase descending to the long MAIN deck — weathered planking, small cannons along both rails, black gratings, coiled ropes, the mainmast amidships, the forecastle and bow in the far depth, open sea on both sides. 100% matches the reference; controls the full on-deck geography, set dressing AND the shot's base viewing direction — from the stern toward the bow. <<<673b2d64-5cc7-4653-9320-86c1a404fd7b>>> — calm bright sea, glittering sun path, hazy horizon. Controls water and sky atmosphere only. <<<3395e991-20db-4577-945b-0a96129a2fb0>>> — weathered pirate crewmen (bandanas, rough shirts, vests). 100% match the reference; TWO of them appear early in the shot, fleeing — one leaps overboard. LOCATION MAP The deck of <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>> aboard <<<9470010f-91ae-4b0f-b10d-9f3f29f55e3e>>> on <<<673b2d64-5cc7-4653-9320-86c1a404fd7b>>> — the raised stern deck (wheel, binnacle, balustrade) at the BACK, the staircase down, the long main deck with cannons, gratings and the mainmast running FORWARD to the distant BOW, exactly as on the reference — the main deck now a wrecked corridor of splintered planks, fallen spars, torn rigging and small fires. The camera sits at the forward edge of the raised stern deck, just past the wheel, LOOKING FORWARD along the whole deck toward the bow — the reference's own vantage; the wheel and binnacle may edge the near foreground. The bow rail and bowsprit are the destination, background-center, open sea beyond them. Sea and smoke beyond the broken side rails; seawater from near-miss columns rains down over the deck in the opening. FIRST FRAME / BLOCKING First frame: deck level, MS, camera facing down the wrecked deck toward the BOW in the background-center — the view of <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>>: from the stern-deck edge the long main deck runs away to the bow and bowsprit against open sea and sky, cannons along both rails, the mainmast mid-depth, smoke streaming across the frame, small fires burning left and right, seawater spray falling across the deck like rain, the deck listing, loose gear sliding; the wheel and binnacle just behind/beside the camera, edging the near foreground. Eduardo is NOT in the first frame; within the first half second he comes off that second level behind the camera — his body sweeping in OVER the lens from above and behind, boots crossing the top of the frame, flying FORWARD and DOWN one deck-height into the depth of the shot toward the bow. FORMAT MODE One continuous shot — the camera does not cut on its own. The shot ENDS inside the dust whiteout; there is NO location change and NO reveal after it. PHASE 1 — the landing and the gauntlet: <<<d0ae923b-03a5-4f69-9046-5fce5e0d62c6>>> comes FLYING IN from ABOVE AND BEHIND the camera — blown off the stern deck by a blast, his body sweeping in over the lens and arcing DOWN-AND-FORWARD one full deck-height onto the main deck below, arms out in front of him, back to camera — falling THROUGH a curtain of seawater raining down from a collapsed near-miss column; he SLAMS onto the wet MAIN-deck planks in the depth of the frame and rolls through a hard tumbling somersault AWAY from the lens, toward the bow, water bursting off him and the boards, scattering debris, coming up to a crouch facing the bow, soaked and shaken. TWO crewmen of <<<3395e991-20db-4577-945b-0a96129a2fb0>>> bolt past him in panic — one sprints aft past the camera, the other vaults the side rail and LEAPS OVERBOARD, legs kicking. Eduardo starts working down the deck toward the bow, camera following behind. An incoming round EXPLODES on his LEFT — a burst of flame, planks and spray — he flinches away to the right and is knocked off his feet onto the deck. He struggles up, heavy and unsteady, one hand pushing off a fallen spar — and a second round EXPLODES on his RIGHT — he ducks hard, shielding his head behind a broken mast stump, debris raining over him. PHASE 2 — the sprint, the frontal jump, the blast, the dust: he shoves off and breaks into a desperate sprint at 12 km/h for the bow — and as he runs, the camera SWEEPS AROUND him in one continuous arc, ending positioned OFF THE BOW, out over the open water, FACING BACK at the ship: now Eduardo sprints STRAIGHT AT THE CAMERA, the burning ship towering behind him. He plants one boot on the bow rail and LEAPS OVERBOARD TOWARD THE CAMERA — body launching up and out over the water, frontal, face and reaching arms filling the frame — and THE INSTANT he clears the rail, mid-air, the ENTIRE SHIP EXPLODES behind him in full view: a colossal white flash silhouetting his flying body for two frames, the whole vessel going up in one blast — and the expanding wall of flame-lit smoke and debris CATCHES HIM IN THE AIR from behind, swallowing his silhouette whole before he can fall clear — he VANISHES inside the explosion, never escaping it — and the cloud overtakes the lens, the dust filling 100% of the frame. The dust churns, a deep orange glow pulsing inside it and fading. HOLD inside the full dust to the last frame — the generation ENDS here, inside the dust. He never reaches the water; the blast takes him mid-air. OPTICS 47° neutral through the landing, the gauntlet and the jump. No drift. Focus rides Eduardo throughout; in the final dust the frame is pure particulate with no fixed plane. CAMERA Handheld chase behind him for the entire shot, deck level, always looking TOWARD THE BOW — footstep energy visible, jolted by each explosion; in phase 2 it accelerates after his sprint, then arcs around him in one unbroken move and settles off the bow over the water, FRONTAL to Eduardo — he runs and leaps straight into the lens with the ship in the background of his jump. The final blast is the WHOLE SHIP exploding behind his airborne body — a colossal flash, then the wall of smoke bursting forward, swallowing him mid-air and then the lens — the camera stays buried, holding inside the churning dust until the end. ACTION Strict order of events: flying entry from above through falling seawater → hard landing roll (somersault over one shoulder, forward momentum carrying the roll toward the bow, ending in a crouch) → two crewmen flee past, one over the side → left explosion → dodge right → knocked down → a hard, clumsy struggle back to his feet → right explosion → duck and shield behind the mast stump → shove off → full sprint to the bow, camera arcing around to meet him head-on → one boot on the rail → LEAP overboard straight toward the camera → THE INSTANT he clears the rail, the ENTIRE SHIP EXPLODES behind him → the blast wall catches him MID-AIR and swallows him whole → the cloud overtakes the camera → dust to 100% → hold in the dust → END. He never escapes and never reaches the water. Each explosion visibly moves his body: the first throws him down, the second folds him behind cover. PERFORMANCE During the gauntlet: jaw clenched, eyes fixed forward, water streaming off his face after the landing. The fleeing crewmen are pure panic — arms pumping, one glance back, the vault over the rail desperate. In the final sprint: full commitment, arms reaching for the rail, eyes wide — in the jump: full commitment, arms reaching at the lens, eyes wide — and mid-air the world behind him turns white: his flying silhouette swallowed by the blast, reaching hands the last thing visible. PHYSICS The flying entry has true ballistic momentum: he arrives on an arc from above, and the landing roll absorbs it — impact compresses the body, the somersault carries the leftover energy, no weightless float. Falling seawater has real weight — it rains in heavy drops and sheets, splashing off planks, soaking cloth so it clings and darkens. The listing deck tilts his movement; debris has
SCENE CONTEXT One continuous shot. The camera faces down the wrecked, burning deck toward the BOW of the ship — and Eduardo, blown off the raised STERN DECK behind the camera by a blast, comes FLYING IN from ABOVE AND BEHIND — leaping off the second level, sailing in over the lens on a forward arc, through raining seawater — slams onto the MAIN deck one level below, AHEAD of the camera, and rolls through a tumbling somersault, momentum carrying him toward the bow. Two crewmen flee past him — one leaps overboard. Eduardo fights his way toward the bow under incoming fire: an explosion bursts on his LEFT — he dodges away and is knocked down; he struggles back to his feet — a second explosion on his RIGHT — he ducks and shields behind debris; then he breaks into a sprint for the bow — the camera sweeps around ahead of him and settles OFF THE BOW, FRONTAL: he leaps over the bow rail TOWARD the camera, the ship filling the background behind him — and THE INSTANT he clears the rail, a COLOSSAL explosion consumes the ship behind him: the blast wall catches him MID-AIR and he VANISHES inside it — he never escapes. The cloud overtakes the camera; the frame floods to 100% smoke and dust. The shot ENDS inside the dust: no transition, no reveal — it holds to the end. ACTIVE REFERENCES <<<d0ae923b-03a5-4f69-9046-5fce5e0d62c6>>> — lean pirate captain, dark curly hair falling free from under a dusty mustard-yellow cloth bandana, a small white shark tooth pinned to the front of the bandana above his temple, thin moustache, gold hoop earrings, cream linen shirt under a worn brown leather waistcoat, cloth sash and leather belts. 100% matches the reference; the man fighting down the deck toward the bow. <<<9470010f-91ae-4b0f-b10d-9f3f29f55e3e>>> — Eduardo's galleon: pale square sails, tall wooden sterncastle. 100% matches the reference; controls the ship's exterior — sails, masts, rigging and hull; already battle-damaged in this shot — burst bulwark, smoldering rigging, debris on the deck. <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>> — the deck of the same galleon seen FROM THE RAISED STERN DECK LOOKING FORWARD TOWARD THE BOW: the great wheel and brass compass binnacle in the near foreground, an ornate lantern post, a carved balustrade, a staircase descending to the long MAIN deck — weathered planking, small cannons along both rails, black gratings, coiled ropes, the mainmast amidships, the forecastle and bow in the far depth, open sea on both sides. 100% matches the reference; controls the full on-deck geography, set dressing AND the shot's base viewing direction — from the stern toward the bow. <<<673b2d64-5cc7-4653-9320-86c1a404fd7b>>> — calm bright sea, glittering sun path, hazy horizon. Controls water and sky atmosphere only. <<<3395e991-20db-4577-945b-0a96129a2fb0>>> — weathered pirate crewmen (bandanas, rough shirts, vests). 100% match the reference; TWO of them appear early in the shot, fleeing — one leaps overboard. LOCATION MAP The deck of <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>> aboard <<<9470010f-91ae-4b0f-b10d-9f3f29f55e3e>>> on <<<673b2d64-5cc7-4653-9320-86c1a404fd7b>>> — the raised stern deck (wheel, binnacle, balustrade) at the BACK, the staircase down, the long main deck with cannons, gratings and the mainmast running FORWARD to the distant BOW, exactly as on the reference — the main deck now a wrecked corridor of splintered planks, fallen spars, torn rigging and small fires. The camera sits at the forward edge of the raised stern deck, just past the wheel, LOOKING FORWARD along the whole deck toward the bow — the reference's own vantage; the wheel and binnacle may edge the near foreground. The bow rail and bowsprit are the destination, background-center, open sea beyond them. Sea and smoke beyond the broken side rails; seawater from near-miss columns rains down over the deck in the opening. FIRST FRAME / BLOCKING First frame: deck level, MS, camera facing down the wrecked deck toward the BOW in the background-center — the view of <<<a80e3cd1-ad60-4972-9c78-46d6c525e716>>>: from the stern-deck edge the long main deck runs away to the bow and bowsprit against open sea and sky, cannons along both rails, the mainmast mid-depth, smoke streaming across the frame, small fires burning left and right, seawater spray falling across the deck like rain, the deck listing, loose gear sliding; the wheel and binnacle just behind/beside the camera, edging the near foreground. Eduardo is NOT in the first frame; within the first half second he comes off that second level behind the camera — his body sweeping in OVER the lens from above and behind, boots crossing the top of the frame, flying FORWARD and DOWN one deck-height into the depth of the shot toward the bow. FORMAT MODE One continuous shot — the camera does not cut on its own. The shot ENDS inside the dust whiteout; there is NO location change and NO reveal after it. PHASE 1 — the landing and the gauntlet: <<<d0ae923b-03a5-4f69-9046-5fce5e0d62c6>>> comes FLYING IN from ABOVE AND BEHIND the camera — blown off the stern deck by a blast, his body sweeping in over the lens and arcing DOWN-AND-FORWARD one full deck-height onto the main deck below, arms out in front of him, back to camera — falling THROUGH a curtain of seawater raining down from a collapsed near-miss column; he SLAMS onto the wet MAIN-deck planks in the depth of the frame and rolls through a hard tumbling somersault AWAY from the lens, toward the bow, water bursting off him and the boards, scattering debris, coming up to a crouch facing the bow, soaked and shaken. TWO crewmen of <<<3395e991-20db-4577-945b-0a96129a2fb0>>> bolt past him in panic — one sprints aft past the camera, the other vaults the side rail and LEAPS OVERBOARD, legs kicking. Eduardo starts working down the deck toward the bow, camera following behind. An incoming round EXPLODES on his LEFT — a burst of flame, planks and spray — he flinches away to the right and is knocked off his feet onto the deck. He struggles up, heavy and unsteady, one hand pushing off a fallen spar — and a second round EXPLODES on his RIGHT — he ducks hard, shielding his head behind a broken mast stump, debris raining over him. PHASE 2 — the sprint, the frontal jump, the blast, the dust: he shoves off and breaks into a desperate sprint at 12 km/h for the bow — and as he runs, the camera SWEEPS AROUND him in one continuous arc, ending positioned OFF THE BOW, out over the open water, FACING BACK at the ship: now Eduardo sprints STRAIGHT AT THE CAMERA, the burning ship towering behind him. He plants one boot on the bow rail and LEAPS OVERBOARD TOWARD THE CAMERA — body launching up and out over the water, frontal, face and reaching arms filling the frame — and THE INSTANT he clears the rail, mid-air, the ENTIRE SHIP EXPLODES behind him in full view: a colossal white flash silhouetting his flying body for two frames, the whole vessel going up in one blast — and the expanding wall of flame-lit smoke and debris CATCHES HIM IN THE AIR from behind, swallowing his silhouette whole before he can fall clear — he VANISHES inside the explosion, never escaping it — and the cloud overtakes the lens, the dust filling 100% of the frame. The dust churns, a deep orange glow pulsing inside it and fading. HOLD inside the full dust to the last frame — the generation ENDS here, inside the dust. He never reaches the water; the blast takes him mid-air. OPTICS 47° neutral through the landing, the gauntlet and the jump. No drift. Focus rides Eduardo throughout; in the final dust the frame is pure particulate with no fixed plane. CAMERA Handheld chase behind him for the entire shot, deck level, always looking TOWARD THE BOW — footstep energy visible, jolted by each explosion; in phase 2 it accelerates after his sprint, then arcs around him in one unbroken move and settles off the bow over the water, FRONTAL to Eduardo — he runs and leaps straight into the lens with the ship in the background of his jump. The final blast is the WHOLE SHIP exploding behind his airborne body — a colossal flash, then the wall of smoke bursting forward, swallowing him mid-air and then the lens — the camera stays buried, holding inside the churning dust until the end. ACTION Strict order of events: flying entry from above through falling seawater → hard landing roll (somersault over one shoulder, forward momentum carrying the roll toward the bow, ending in a crouch) → two crewmen flee past, one over the side → left explosion → dodge right → knocked down → a hard, clumsy struggle back to his feet → right explosion → duck and shield behind the mast stump → shove off → full sprint to the bow, camera arcing around to meet him head-on → one boot on the rail → LEAP overboard straight toward the camera → THE INSTANT he clears the rail, the ENTIRE SHIP EXPLODES behind him → the blast wall catches him MID-AIR and swallows him whole → the cloud overtakes the camera → dust to 100% → hold in the dust → END. He never escapes and never reaches the water. Each explosion visibly moves his body: the first throws him down, the second folds him behind cover. PERFORMANCE During the gauntlet: jaw clenched, eyes fixed forward, water streaming off his face after the landing. The fleeing crewmen are pure panic — arms pumping, one glance back, the vault over the rail desperate. In the final sprint: full commitment, arms reaching for the rail, eyes wide — in the jump: full commitment, arms reaching at the lens, eyes wide — and mid-air the world behind him turns white: his flying silhouette swallowed by the blast, reaching hands the last thing visible. PHYSICS The flying entry has true ballistic momentum: he arrives on an arc from above, and the landing roll absorbs it — impact compresses the body, the somersault carries the leftover energy, no weightless float. Falling seawater has real weight — it rains in heavy drops and sheets, splashing off planks, soaking cloth so it clings and darkens. The listing deck tilts his movement; debris has
موجّه موثّق
Create a premium cinematic character bible sheet for a football freestyler named MARCO. Use the uploaded character sheet as the strict visual reference for his exact face, body, proportions, hair, skin tone and outfit. Do not change his appearance. LEFT SIDE: Large bold italic brushstroke text MARCO top left, slightly angled and dynamic like it was written in motion, dark navy blue color. Below it small text: FOOTBALL FREESTYLER / THE BALL NEVER DROPS. One large full height dynamic hero image of Marco directly below — mid double around the world, caught at the peak of his jump, foot blurring around the ball, ball frozen in mid-air, clear blue sky and rooftop behind him as a clean watercolor splash in blues and whites fading into white, no box no frame, standing directly on the white page, full energy and movement captured in one frame. CENTER: Section labeled TURNAROUND in small clean text. Three full body views: Front, Side, Back. Same character same outfit same proportions as reference. Below: BALL close-up illustration — classic black and white football with slight motion blur. RIGHT SIDE: Section labeled DETAILS. Grid of four clean close-up panels: Face front calm expression, Eyes focused, Boot detail showing orange and white Nike colors, Foot on ball close-up. Below: COLOR PALETTE — dark navy, grey, orange, white. Tagline bottom right in thin font: THE BALL NEVER DROPS. OVERALL: Clean white background, light blue and white watercolor splash behind hero pose, dynamic and energetic layout, minimal clean typography, lots of white space, cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, digital painting feel, hard-edge brushwork, not cartoon not Disney not Pixar, print ready
Create a premium cinematic character bible sheet for a football freestyler named MARCO. Use the uploaded character sheet as the strict visual reference for his exact face, body, proportions, hair, skin tone and outfit. Do not change his appearance. LEFT SIDE: Large bold italic brushstroke text MARCO top left, slightly angled and dynamic like it was written in motion, dark navy blue color. Below it small text: FOOTBALL FREESTYLER / THE BALL NEVER DROPS. One large full height dynamic hero image of Marco directly below — mid double around the world, caught at the peak of his jump, foot blurring around the ball, ball frozen in mid-air, clear blue sky and rooftop behind him as a clean watercolor splash in blues and whites fading into white, no box no frame, standing directly on the white page, full energy and movement captured in one frame. CENTER: Section labeled TURNAROUND in small clean text. Three full body views: Front, Side, Back. Same character same outfit same proportions as reference. Below: BALL close-up illustration — classic black and white football with slight motion blur. RIGHT SIDE: Section labeled DETAILS. Grid of four clean close-up panels: Face front calm expression, Eyes focused, Boot detail showing orange and white Nike colors, Foot on ball close-up. Below: COLOR PALETTE — dark navy, grey, orange, white. Tagline bottom right in thin font: THE BALL NEVER DROPS. OVERALL: Clean white background, light blue and white watercolor splash behind hero pose, dynamic and energetic layout, minimal clean typography, lots of white space, cinematic cel-shaded 3D anime, semi-realistic CGI, hand-painted textures, digital painting feel, hard-edge brushwork, not cartoon not Disney not Pixar, print ready
موجّه موثّق
Vertical 9:16 K-pop dance video, The dancer faces camera and performs sharp cute K-pop choreography: small rhythmic knee bounces, step-touch footwork, hips shifting side to side, palms low and open, wrists flick outward, shoulders roll, arms sweep from waist to chest, quick hand accents near the face, point to camera, body wave, then return to center pose. Facial expression is important: start with a cool confident gaze, slight pout, relaxed lips. On the beat, switch to playful smirk, quick eyebrow lift, direct eye contact with the camera. During hand-to-face accents, make a teasing wink or soft half-smile. On the chorus hits, open the mouth slightly as if mouthing the lyric, then finish with a sharp charming smile and confident idol stare. Keep expressions natural, cute, flirty, and synchronized with the choreography. Stable camera with slight push-in, clean realistic motion, smooth full-body dance, natural hands and legs, realistic anatomy.
Vertical 9:16 K-pop dance video, The dancer faces camera and performs sharp cute K-pop choreography: small rhythmic knee bounces, step-touch footwork, hips shifting side to side, palms low and open, wrists flick outward, shoulders roll, arms sweep from waist to chest, quick hand accents near the face, point to camera, body wave, then return to center pose. Facial expression is important: start with a cool confident gaze, slight pout, relaxed lips. On the beat, switch to playful smirk, quick eyebrow lift, direct eye contact with the camera. During hand-to-face accents, make a teasing wink or soft half-smile. On the chorus hits, open the mouth slightly as if mouthing the lyric, then finish with a sharp charming smile and confident idol stare. Keep expressions natural, cute, flirty, and synchronized with the choreography. Stable camera with slight push-in, clean realistic motion, smooth full-body dance, natural hands and legs, realistic anatomy.
موجّه موثّق
A charismatic cyberpunk heroine with short white hair, neon-blue eyes, sleek futuristic combat suit and glowing energy blades, rendered in ultra-premium Japanese anime rendering, Anime-inspired sakuga, sharp manga linework, cinematic neon lighting, dynamic motion smears and glowing VFX - 0–4s: walks through a futuristic megacity while elite mercenaries descend from hovering aircraft, camera tracking low through rain-soaked streets; - 4–10s: launches into an insane rooftop chase, sprinting across skyscrapers, cutting drones in half and dodging explosions while neon reflections flood the frame; - 10–15s: reaches the tallest tower and performs a giant energy slash that destroys the entire drone swarm at once, ending with the city skyline glowing behind her as debris rains from the sky + High-energy cyberpunk anime spectacle, breathtaking sakuga action.
A charismatic cyberpunk heroine with short white hair, neon-blue eyes, sleek futuristic combat suit and glowing energy blades, rendered in ultra-premium Japanese anime rendering, Anime-inspired sakuga, sharp manga linework, cinematic neon lighting, dynamic motion smears and glowing VFX - 0–4s: walks through a futuristic megacity while elite mercenaries descend from hovering aircraft, camera tracking low through rain-soaked streets; - 4–10s: launches into an insane rooftop chase, sprinting across skyscrapers, cutting drones in half and dodging explosions while neon reflections flood the frame; - 10–15s: reaches the tallest tower and performs a giant energy slash that destroys the entire drone swarm at once, ending with the city skyline glowing behind her as debris rains from the sky + High-energy cyberpunk anime spectacle, breathtaking sakuga action.
موجّه موثّق
15-second continuous single-shot video, ultra-photorealistic cinematic style. A young female astronaut in a detailed white spacesuit with glowing helmet lights gently tends to a thriving hydroponic garden inside a pressurized Martian habitat module. She carefully mist-sprays a row of vibrant green leafy vegetables and small red tomatoes growing under warm artificial grow lights mixed with natural sunlight streaming through large reinforced windows. Outside the windows, the rusty red Martian landscape with distant craters and a faint Earth visible in the pink sky. Slow smooth dolly-in camera movement starting from a medium shot of her focused face and hands, gradually pushing closer to the lush green plants as water droplets sparkle in the light. Soft volumetric god rays, dramatic contrast between the sterile high-tech interior and the precious living greenery. Highly detailed textures on suit fabric, condensation on leaves, realistic plant movement, subtle floating dust particles in low gravity. Photorealistic, live-action film quality like National Geographic in space, no cuts, natural gentle motion, emotional and hopeful atmosphere emphasizing life sustaining humanity on Mars.
15-second continuous single-shot video, ultra-photorealistic cinematic style. A young female astronaut in a detailed white spacesuit with glowing helmet lights gently tends to a thriving hydroponic garden inside a pressurized Martian habitat module. She carefully mist-sprays a row of vibrant green leafy vegetables and small red tomatoes growing under warm artificial grow lights mixed with natural sunlight streaming through large reinforced windows. Outside the windows, the rusty red Martian landscape with distant craters and a faint Earth visible in the pink sky. Slow smooth dolly-in camera movement starting from a medium shot of her focused face and hands, gradually pushing closer to the lush green plants as water droplets sparkle in the light. Soft volumetric god rays, dramatic contrast between the sterile high-tech interior and the precious living greenery. Highly detailed textures on suit fabric, condensation on leaves, realistic plant movement, subtle floating dust particles in low gravity. Photorealistic, live-action film quality like National Geographic in space, no cuts, natural gentle motion, emotional and hopeful atmosphere emphasizing life sustaining humanity on Mars.
موجّه موثّق
[ { "shot_type": "Extreme long shot transitioning to a dizzying centrifugal orbital spiral", "camera_movement": "360-degree barrel roll with a snap-focus lock, simulating high-G vibration and inertial lurch", "lens_spec": "22mm wide-angle prime, heavy chromatic aberration at the edges, T1.5 for shallow focus on near-field debris", "lighting": "Harsh unshielded solar radiation, blinding white-hot rim lighting, deep chiaroscuro voids in the shadows of asteroids", "subject_details": "Squadron of chrome-plated solar-sail gliders with iridescent nanotech wings, reflecting distorted star-fields and plasma heat-haze", "environment_details": "The golden rings of a gas giant, saturated with crystalline ice shards, floating silicate dust, and a distant burning corona", "vfx_elements": "Solar wind diffraction spikes, hexagonal lens bokeh, refracting ice crystals, and hyper-realistic plasma cavitation trails", "color_palette": "Molten gold, deep violet, obsidian black, and iridescent teal highlights", "framing": "Subject positioned at the intersection of the planet's curvature and a leading line of orbital debris, creating a sense of infinite scale", "shutter_speed": "Variable shutter; high-speed for frozen crystal facets, 180-degree rule for fluid light-trail persistence" } ]
[ { "shot_type": "Extreme long shot transitioning to a dizzying centrifugal orbital spiral", "camera_movement": "360-degree barrel roll with a snap-focus lock, simulating high-G vibration and inertial lurch", "lens_spec": "22mm wide-angle prime, heavy chromatic aberration at the edges, T1.5 for shallow focus on near-field debris", "lighting": "Harsh unshielded solar radiation, blinding white-hot rim lighting, deep chiaroscuro voids in the shadows of asteroids", "subject_details": "Squadron of chrome-plated solar-sail gliders with iridescent nanotech wings, reflecting distorted star-fields and plasma heat-haze", "environment_details": "The golden rings of a gas giant, saturated with crystalline ice shards, floating silicate dust, and a distant burning corona", "vfx_elements": "Solar wind diffraction spikes, hexagonal lens bokeh, refracting ice crystals, and hyper-realistic plasma cavitation trails", "color_palette": "Molten gold, deep violet, obsidian black, and iridescent teal highlights", "framing": "Subject positioned at the intersection of the planet's curvature and a leading line of orbital debris, creating a sense of infinite scale", "shutter_speed": "Variable shutter; high-speed for frozen crystal facets, 180-degree rule for fluid light-trail persistence" } ]
موجّه موثّق
CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from dorm fluorescent-mixed daylight. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic. STYLE: Cozy dorm-setup vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments. Focus on satisfying sounds: cardboard box unpacking, tape peeling, string lights unraveling, bedsheet snapping, drawer sliding. SUBJECT: Young woman in her late teens/early 20s, oversized university hoodie, ponytail, minimal jewelry, casual American college style. Excited, hopeful energy on move-in day. SETTING: Small US college dorm room on a late-summer move-in day. Bare walls, cardboard boxes stacked, twin bed frame, small desk, window with campus view. STORYBOARD: → (2s, propped medium shot) Places camera on the desk, looks around the empty room. "First day in my dorm room." → (2s, overhead shot) Opens a cardboard box, pulls out folded bedsheets. → (2s, close-up) Snaps a fitted sheet onto the twin mattress. → (2s, handheld shot) Hangs string lights along the wall. "This is gonna make it feel more like home." → (2s, detail shot) Unpacks books and organizes them on a small shelf. No dialogue. → (2s, medium shot) Tapes a small poster to the wall. "Okay, adding some personality now." → (2s, macro shot) Arranges pens and supplies in a desk organizer. → (2s, propped shot) Plugs in a small desk lamp, turns it on. → (2s, warm ending shot) Sits on the bed, looks around the finished room, happy smile. "Feels like mine now." → (1.5s, final shot) Reaches toward camera. "See you at class." Hand covers lens as recording ends. AUDIO NOTES: Natural ambience cardboard unpacking, tape peeling, string lights unraveling should be clearly audible. Dialogue quiet and casual. REALISM NOTES: Authentic body language, natural blinking, genuine excited smiles, occasional pauses while deciding placement, imperfect framing, focus breathing, mixed dorm lighting shifts. Should resemble a genuine personal move-in vlog on a consumer camcorder, not a commercial production.
CAMERA / LOOK: Handheld mini DV camcorder footage filmed by the subject herself. Slight hand shake, occasional focus hunting, imperfect framing, natural zoom adjustments, soft tape-like image quality, subtle grain, realistic auto-exposure shifts from dorm fluorescent-mixed daylight. Natural skin tones, mild motion blur, authentic consumer camcorder aesthetic. STYLE: Cozy dorm-setup vlog with gentle ASMR elements. Relaxed pacing, minimal dialogue, candid moments. Focus on satisfying sounds: cardboard box unpacking, tape peeling, string lights unraveling, bedsheet snapping, drawer sliding. SUBJECT: Young woman in her late teens/early 20s, oversized university hoodie, ponytail, minimal jewelry, casual American college style. Excited, hopeful energy on move-in day. SETTING: Small US college dorm room on a late-summer move-in day. Bare walls, cardboard boxes stacked, twin bed frame, small desk, window with campus view. STORYBOARD: → (2s, propped medium shot) Places camera on the desk, looks around the empty room. "First day in my dorm room." → (2s, overhead shot) Opens a cardboard box, pulls out folded bedsheets. → (2s, close-up) Snaps a fitted sheet onto the twin mattress. → (2s, handheld shot) Hangs string lights along the wall. "This is gonna make it feel more like home." → (2s, detail shot) Unpacks books and organizes them on a small shelf. No dialogue. → (2s, medium shot) Tapes a small poster to the wall. "Okay, adding some personality now." → (2s, macro shot) Arranges pens and supplies in a desk organizer. → (2s, propped shot) Plugs in a small desk lamp, turns it on. → (2s, warm ending shot) Sits on the bed, looks around the finished room, happy smile. "Feels like mine now." → (1.5s, final shot) Reaches toward camera. "See you at class." Hand covers lens as recording ends. AUDIO NOTES: Natural ambience cardboard unpacking, tape peeling, string lights unraveling should be clearly audible. Dialogue quiet and casual. REALISM NOTES: Authentic body language, natural blinking, genuine excited smiles, occasional pauses while deciding placement, imperfect framing, focus breathing, mixed dorm lighting shifts. Should resemble a genuine personal move-in vlog on a consumer camcorder, not a commercial production.
موجّه موثّق
Scene & Mood: Sharp studio editorial built around a single continuous spin transformation. A woman in a fitted matte-black slip dress stands center frame under moody spotlighting, still and composed, then spins once and completes the rotation in a completely different look: a structured chrome art-deco gown with metallic panel detailing. The mood is theatrical, high-impact, confident, with the spin treated as one unbroken magic trick rather than a cut. Frame Map: Begin in a medium-full frontal composition, subject centered, arms relaxed at her sides, dark studio backdrop with a single hard key light from camera-left casting a long diagonal shadow. Maintain headroom above and enough negative space on both sides to track the dress silhouette expanding mid-spin. The floor is glossy black, reflecting a faint silhouette. Subject Lock: Keep the same face, hair part, height, and body proportions throughout both looks. Look A: sleek middle-parted dark hair, matte-black slip dress, bare shoulders, minimal silver jewelry, neutral confident expression. Look B (post-spin): same hair now swept into a sharp low chignon, structured chrome-panel gown with a stiff architectural collar, metallic cuff on one wrist, same facial features and expression carried through. Do not change her height, face shape, or skin tone between looks. Cross-Frame Rules: She is the only person and subject in frame at all times. The transformation must occur entirely within the single continuous spin motion — no jump cuts, no freeze frames, no duplicated bodies mid-spin. Fabric physics must look weighty and real during the whirl, not liquid or melting. No on-screen text, no captions, no signage typography, no rendered text in the frame. Movement: 6 seconds total. She begins still for 1 second, then initiates a fast single clockwise spin over 2 seconds, dress and hair flaring outward with real centrifugal motion, arms lifting slightly for balance. As she completes the rotation and faces camera again, the new gown settles into place with a final fabric snap and hair falls into its chignon shape naturally. She holds the new pose, still and composed, for the final 3 seconds, chin lifted, eyes locked on camera. Last Frame: She stands still in the chrome art-deco gown, facing camera directly, chin slightly lifted, one hand resting at her hip, expression calm and powerful. Studio light holds steady on her face. No on-screen text, no captions, no signage typography, no rendered text in the frame. World Plate: Minimal black-box studio, single hard key light, glossy reflective floor, deep shadow falloff into the background with no visible walls or props. Clean, high-contrast, editorial darkness. Sound Bed: Diegetic audio only: fabric whoosh during the spin, a soft heel pivot on the glossy floor, faint jewelry chime, quiet room tone. No music, no soundtrack, no score, no lyrics. Capture Realism: Natural skin texture, real fabric weight and flare physics, believable hair movement settling into the chignon, grounded contact shadows, soft highlight rolloff, fine 35mm grain. Avoid AI gloss, warped limbs, melted fabric, duplicated body parts, or hair clipping through the gown collar. Camera Capture: 6 seconds, 24fps, locked-off static camera, 50mm lens, shallow depth of field isolating subject from the dark backdrop, punchy contrast grade, fine grain, crisp studio realism.
Scene & Mood: Sharp studio editorial built around a single continuous spin transformation. A woman in a fitted matte-black slip dress stands center frame under moody spotlighting, still and composed, then spins once and completes the rotation in a completely different look: a structured chrome art-deco gown with metallic panel detailing. The mood is theatrical, high-impact, confident, with the spin treated as one unbroken magic trick rather than a cut. Frame Map: Begin in a medium-full frontal composition, subject centered, arms relaxed at her sides, dark studio backdrop with a single hard key light from camera-left casting a long diagonal shadow. Maintain headroom above and enough negative space on both sides to track the dress silhouette expanding mid-spin. The floor is glossy black, reflecting a faint silhouette. Subject Lock: Keep the same face, hair part, height, and body proportions throughout both looks. Look A: sleek middle-parted dark hair, matte-black slip dress, bare shoulders, minimal silver jewelry, neutral confident expression. Look B (post-spin): same hair now swept into a sharp low chignon, structured chrome-panel gown with a stiff architectural collar, metallic cuff on one wrist, same facial features and expression carried through. Do not change her height, face shape, or skin tone between looks. Cross-Frame Rules: She is the only person and subject in frame at all times. The transformation must occur entirely within the single continuous spin motion — no jump cuts, no freeze frames, no duplicated bodies mid-spin. Fabric physics must look weighty and real during the whirl, not liquid or melting. No on-screen text, no captions, no signage typography, no rendered text in the frame. Movement: 6 seconds total. She begins still for 1 second, then initiates a fast single clockwise spin over 2 seconds, dress and hair flaring outward with real centrifugal motion, arms lifting slightly for balance. As she completes the rotation and faces camera again, the new gown settles into place with a final fabric snap and hair falls into its chignon shape naturally. She holds the new pose, still and composed, for the final 3 seconds, chin lifted, eyes locked on camera. Last Frame: She stands still in the chrome art-deco gown, facing camera directly, chin slightly lifted, one hand resting at her hip, expression calm and powerful. Studio light holds steady on her face. No on-screen text, no captions, no signage typography, no rendered text in the frame. World Plate: Minimal black-box studio, single hard key light, glossy reflective floor, deep shadow falloff into the background with no visible walls or props. Clean, high-contrast, editorial darkness. Sound Bed: Diegetic audio only: fabric whoosh during the spin, a soft heel pivot on the glossy floor, faint jewelry chime, quiet room tone. No music, no soundtrack, no score, no lyrics. Capture Realism: Natural skin texture, real fabric weight and flare physics, believable hair movement settling into the chignon, grounded contact shadows, soft highlight rolloff, fine 35mm grain. Avoid AI gloss, warped limbs, melted fabric, duplicated body parts, or hair clipping through the gown collar. Camera Capture: 6 seconds, 24fps, locked-off static camera, 50mm lens, shallow depth of field isolating subject from the dark backdrop, punchy contrast grade, fine grain, crisp studio realism.
موجّه موثّق
@image1(完全按照该参考图呈现,不进行任何重新设计)年轻女性,黑色长发,白色衬衫外搭黑色背心,牛仔短裤 场景:现代化室内空间,一面巨大落地窗正对着晴朗的城市天际线,午后阳光大片洒入室内,窗外蓝天白云清晰可见。 画面风格:电影级写实质感,慢动作玻璃破碎特效(风格化处理,强调美感而非危险血腥),高对比度光影,粒子特效浓郁,杜绝任何血腥或写实伤害画面。 总时长:15秒 | 画面比例:16:9横屏 | 分辨率:4K | 帧率:24帧 分镜脚本(每2秒切换一次运镜): 0-2秒 — 静谧日常(平视中景镜头): 镜头平视拍摄,她静静站在巨大落地窗前,阳光洒满全身,神情放松地望向窗外晴朗的城市天际线,一切祥和明亮。 2-3秒 — 震动前兆(正面反应特写镜头): 镜头切至正面特写,她脚下地面开始传来细微震动,身旁悬挂的窗帘轻轻晃动,她眉头微蹙,神情从放松转为警觉。 对白(女声,疑惑): 「あれ、地震?」 3-4秒 — 剧烈摇晃(手持晃动镜头,声音锚点): 一阵剧烈的地面震动骤然袭来,伴随低沉的隆隆声响——镜头手持剧烈晃动,她惊慌地伸手扶住墙壁试图站稳,窗户玻璃开始出现细密裂纹。 对白(女声,惊呼): 「きゃっ!」 4-5.5秒 — 玻璃碎裂启动(超慢动作特写镜头): 镜头切至极致慢动作,玻璃裂纹以风格化的美感迅速蔓延扩散,如蛛网般覆盖整片落地窗,她惊恐地转身后退,长发因动作甩起。 5.5-7秒 — 碎片飞舞(360°环绕慢动作镜头): 镜头以360度环绕她展开的慢动作,巨大的玻璃瞬间爆裂成千万晶莹碎片,每一片碎玻璃在阳光下折射出彩虹般的光芒,如钻石雨般悬浮飞散于空气中,她惊讶地抬手护住面部。 7-9秒 — 碎片悬浮凝视(仰角特写镜头): 镜头仰角特写她从指缝间惊愕地望着眼前这片美丽而危险的碎片风暴,阳光穿透飞舞的玻璃碎片形成无数细碎光斑洒在她脸上,发丝因气流飘扬。 对白(女声,惊叹又害怕): 「うそ…」 9-11秒 — 碎片穿越瞬间(慢动作侧向追踪镜头): 镜头侧向追踪捕捉数片玻璃碎片以慢动作从她身侧擦身而过却奇迹般未曾伤及她分毫(风格化处理),她下意识闭眼侧身,气流吹动衣摆。 11-12.5秒 — 尘埃落定(俯拍广角镜头): 镜头俯拍拉远,玻璃碎片如雪花般缓缓飘落满地,阳光透过破碎的窗框缺口洒入室内形成斑驳光影,她惊魂未定地站立在碎片之中。 12.5-14秒 — 惊魂回神(正面缓慢推近镜头): 镜头缓慢推近她的正脸,她大口喘息,望向破碎的窗户与满地晶莹碎片,眼神从恐惧逐渐转为庆幸的复杂神情。 对白(女声,松了口气): 「大丈夫…生きてる。」 14-15秒 — FREEZE FRAME(定格收尾): 镜头拉远至广角,她站立在阳光洒落的破碎窗前,满地碎玻璃反射着午后阳光如星辰般闪烁——画面在此刻凝固定格,渐暗淡出。 运镜手法:平视中景、正面反应特写、手持晃动、超慢动作特写、360°环绕慢动作、仰角特写、慢动作侧向追踪、俯拍广角、正面缓慢推近、freeze frame定格——每1.5-2秒切换一次运镜,地震发生后运镜节奏刻意放缓强化慢动作美感。 特效强化:窗帘晃动前兆、玻璃裂纹蛛网状蔓延、碎片阳光下彩虹反光、碎片如钻石雨悬浮飞散、气流吹动发丝衣摆、破碎窗框斑驳光影、满地碎玻璃星辰般闪烁。 音效设计:0-2秒平静室内环境音→2-3秒细微震动隆隆声渐强→3-4秒剧烈地震声(声音锚点)→4-9秒玻璃碎裂清脆声效延展拉长(慢动作音效处理)→9-12秒气流呼啸声→12-15秒渐归平静的喘息声与环境音。 负面提示词:禁止任何血腥、割伤或写实伤害画面、禁止玻璃碎片显得危险致命、禁止角色比例前后不一致、禁止连续重复同一运镜角度、禁止freeze frame画面失焦模糊。
@image1(完全按照该参考图呈现,不进行任何重新设计)年轻女性,黑色长发,白色衬衫外搭黑色背心,牛仔短裤 场景:现代化室内空间,一面巨大落地窗正对着晴朗的城市天际线,午后阳光大片洒入室内,窗外蓝天白云清晰可见。 画面风格:电影级写实质感,慢动作玻璃破碎特效(风格化处理,强调美感而非危险血腥),高对比度光影,粒子特效浓郁,杜绝任何血腥或写实伤害画面。 总时长:15秒 | 画面比例:16:9横屏 | 分辨率:4K | 帧率:24帧 分镜脚本(每2秒切换一次运镜): 0-2秒 — 静谧日常(平视中景镜头): 镜头平视拍摄,她静静站在巨大落地窗前,阳光洒满全身,神情放松地望向窗外晴朗的城市天际线,一切祥和明亮。 2-3秒 — 震动前兆(正面反应特写镜头): 镜头切至正面特写,她脚下地面开始传来细微震动,身旁悬挂的窗帘轻轻晃动,她眉头微蹙,神情从放松转为警觉。 对白(女声,疑惑): 「あれ、地震?」 3-4秒 — 剧烈摇晃(手持晃动镜头,声音锚点): 一阵剧烈的地面震动骤然袭来,伴随低沉的隆隆声响——镜头手持剧烈晃动,她惊慌地伸手扶住墙壁试图站稳,窗户玻璃开始出现细密裂纹。 对白(女声,惊呼): 「きゃっ!」 4-5.5秒 — 玻璃碎裂启动(超慢动作特写镜头): 镜头切至极致慢动作,玻璃裂纹以风格化的美感迅速蔓延扩散,如蛛网般覆盖整片落地窗,她惊恐地转身后退,长发因动作甩起。 5.5-7秒 — 碎片飞舞(360°环绕慢动作镜头): 镜头以360度环绕她展开的慢动作,巨大的玻璃瞬间爆裂成千万晶莹碎片,每一片碎玻璃在阳光下折射出彩虹般的光芒,如钻石雨般悬浮飞散于空气中,她惊讶地抬手护住面部。 7-9秒 — 碎片悬浮凝视(仰角特写镜头): 镜头仰角特写她从指缝间惊愕地望着眼前这片美丽而危险的碎片风暴,阳光穿透飞舞的玻璃碎片形成无数细碎光斑洒在她脸上,发丝因气流飘扬。 对白(女声,惊叹又害怕): 「うそ…」 9-11秒 — 碎片穿越瞬间(慢动作侧向追踪镜头): 镜头侧向追踪捕捉数片玻璃碎片以慢动作从她身侧擦身而过却奇迹般未曾伤及她分毫(风格化处理),她下意识闭眼侧身,气流吹动衣摆。 11-12.5秒 — 尘埃落定(俯拍广角镜头): 镜头俯拍拉远,玻璃碎片如雪花般缓缓飘落满地,阳光透过破碎的窗框缺口洒入室内形成斑驳光影,她惊魂未定地站立在碎片之中。 12.5-14秒 — 惊魂回神(正面缓慢推近镜头): 镜头缓慢推近她的正脸,她大口喘息,望向破碎的窗户与满地晶莹碎片,眼神从恐惧逐渐转为庆幸的复杂神情。 对白(女声,松了口气): 「大丈夫…生きてる。」 14-15秒 — FREEZE FRAME(定格收尾): 镜头拉远至广角,她站立在阳光洒落的破碎窗前,满地碎玻璃反射着午后阳光如星辰般闪烁——画面在此刻凝固定格,渐暗淡出。 运镜手法:平视中景、正面反应特写、手持晃动、超慢动作特写、360°环绕慢动作、仰角特写、慢动作侧向追踪、俯拍广角、正面缓慢推近、freeze frame定格——每1.5-2秒切换一次运镜,地震发生后运镜节奏刻意放缓强化慢动作美感。 特效强化:窗帘晃动前兆、玻璃裂纹蛛网状蔓延、碎片阳光下彩虹反光、碎片如钻石雨悬浮飞散、气流吹动发丝衣摆、破碎窗框斑驳光影、满地碎玻璃星辰般闪烁。 音效设计:0-2秒平静室内环境音→2-3秒细微震动隆隆声渐强→3-4秒剧烈地震声(声音锚点)→4-9秒玻璃碎裂清脆声效延展拉长(慢动作音效处理)→9-12秒气流呼啸声→12-15秒渐归平静的喘息声与环境音。 负面提示词:禁止任何血腥、割伤或写实伤害画面、禁止玻璃碎片显得危险致命、禁止角色比例前后不一致、禁止连续重复同一运镜角度、禁止freeze frame画面失焦模糊。
المزيد من مولدات الفيديو بالذكاء الاصطناعي
استكشف مجموعتنا من مولدات الفيديو المتخصصة بالذكاء الاصطناعي والمصممة لتلبية الاحتياجات والأنماط الإبداعية المختلفة
مولّد فيديو Seedance 2.5 بالذكاء الاصطناعي
حوّل الأفكار إلى واقع سينمائي مع Seedance 2.5
استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.
أنشئ باستخدام Seedance 2.5كيفية استخدام Seedance 2.5
إنشاء مرئيات مذهلة باستخدام مولّد فيديو Seedance 2.5 بالذكاء الاصطناعي سريع وبديهي. اختر وضعك المفضل ودع نموذج فيديو Seedance 2.5 يبسّط سير عملك.

اختر النص إلى الفيديو / الصورة إلى الفيديو
اختر وضعك المفضل. استخدم التحويل من نص إلى فيديو لتصور المفاهيم من الصفر، أو اختر التحويل من صورة إلى فيديو لتحريك أصولك البصرية المرفوعة باستخدام مولّد فيديو Seedance 2.5 بالذكاء الاصطناعي.

أدخل موجه
أدخل نص التوجيه الخاص بك. صف الشخصيات والمشاهد وحركة الكاميرا والأفعال والأسلوب البصري لتوجيه نموذج فيديو Seedance 2.5 بفعالية.

انقر فوق إنشاء
انقر على إنشاء ودع Seedance 2.5 يعالج طلبك. سينتج المحرك فيديو عالي الجودة يتميز بصور متزامنة وحركة واقعية وأداء صوتي.

تحميل
استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.
أفضل أدوات الفيديو بالذكاء الاصطناعي للمشاريع الإبداعية
استكشف الأدوات الإبداعية للفيديو، وتعلم النصائح والحيل، وشاهد كيف يمكن للذكاء الاصطناعي أن يكون مساعدك في تحويل المفاهيم إلى مشاريع منتهية.
ميزات نموذج فيديو Seedance 2.5
استكشف القدرات الأساسية لمولد الفيديو بالذكاء الاصطناعي Seedance 2.5. صُممت كل أداة لتمنحك تحكمًا دقيقًا في رؤيتك السينمائية لاستخدام أفضل عبر الإنترنت.
إنشاء الفيديو من النص والصورة
الإنشاء الفيديو من النص والصورة بـ Seedance 2.5استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.
- استخدمSeedance 2.5 من النص إلى فيديولتصور المفاهيم بسرعة من الصفر.
- تطبيقSeedance 2.5 من الصورة إلى فيديولبث الحياة في الأعمال الفنية والصور الثابتة.
- اعتمد علىSeedance 2.5 من الصورة إلى فيديووقارن الناتج المُنشأ مع صورة المرجع الخاصة بك.
إعدادات صوتية اختيارية
تجربة التزامن الحقيقي معإنشاء الفيديو الصوتي بـ Seedance 2.5، وهو إنجاز يلغي العملية المملة لمحاذاة الصوت يدويًا. يربط نموذج فيديو Seedance 2.5 الإشارات الصوتية بالأفعال البصرية بسلاسة، مما يبث الحياة في الشخصيات والبيئات على الفور.
- الفيديو Seedance 2.5 بالذكاء الاصطناعي مع صوتالقدرة على تقليل التأخير والتكاليف بشكل كبير في مرحلة ما بعد الإنتاج.
- أنشئ صورًا وحوارات ومؤثرات صوتية وموسيقى خلفية متناغمة بتمريرة واحدة.
- مثالي لإنشاء تجارب كاملة وغامرة باستخدام منشئ الفيديو Seedance AI مباشرة عبر الاستخدام عبر الإنترنت.
الكاميرا على مستوى المدير والتحكم في الحركة
تولى مسؤولية مشاهدك معتحكم Seedance 2.5 على مستوى المخرج، مما يحوّل الأفكار المجردة إلى روائع سينمائية. سواء كنت بحاجة إلى لقطة قريبة دقيقة أو لقطة جوية ملحمية واسعة، يستخدم مولد الفيديو بالذكاء الاصطناعي Seedance 2.5 تعليمات المشهد المكتوبة لديك؛ راجع حركة الكاميرا الناتجة.
- سيدتحكم Seedance 2.5 في حركة الكاميرالإنشاء مقالي ديناميكية وتكبير/تصغير ولقطات تتبع.
- احصل على أصالة نابضة بالحياة معفيديو Seedance 2.5 بحركة واقعيةالمعالجة التي تفهم الفيزياء.
- يمكّنك نموذج فيديو Seedance 2.5 من تحديد الإضاءة وإيقاع الحركة والانتقالات المعقدة بين المشاهد بدقة.
سرد القصص بالفيديو القصير
قم ببناء روايات مقنعة وطويلة باستخدامفيديو Seedance 2.5 القصيروظيفة مصممة خصيصًا لرواة القصص المحترفين والمسوقين. يفهم نموذج فيديو Seedance 2.5 السياق بين الإطارات، مما يضمن بقاء قصتك البصرية متماسكة من الثانية الأولى حتى الأخيرة.
- مراجعةتفاصيل شخصيات Seedance 2.5واستمرارية المشهد في كل مقطع مكتمل.
- تصدير محتوى متميز وجذاب مُحسّن بشكل مثاليSeedance 2.5 للإعلانات ووسائل التواصل الاجتماعيالحملات.
- استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.
لماذا تختار Seedance 2.5؟
يختار المحترفون مولد الفيديو بالذكاء الاصطناعي Seedance 2.5 لحل اختناقات الإنتاج الحرجة. من الصوت المتزامن إلى التحكم الدقيق في المشهد، اكتشف المزايا الرئيسية.

صور المرجع المدعومة
استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.

صوت متزامن
إن إنشاء فيديوهات بصوت متزامن وحوار ومؤثرات صوتية وموسيقى خلفية يرفع جودة محتواك على الفور. لم تعد مضطرًا للاكتفاء بمقاطع ذكاء اصطناعي صامتة تتطلب ساعات من مزامنة الصوت المملة في برامج خارجية. يضمن نموذج فيديو Seedance 2.5 أن يقدم فيديو الذكاء الاصطناعي الخاص بك تناغمًا صوتيًا بصريًا كاملًا واحترافيًا منذ اللحظة الأولى.

التحكم الدقيق في المشهد
يُعد التحكم في حركة الكاميرا وإيقاع الحركة والإضاءة وأسلوب المشهد والتكوين البصري أمرًا بالغ الأهمية للمحترفين الذين لا يستطيعون الاعتماد على الإنشاء العشوائي بالذكاء الاصطناعي. أنت بحاجة إلى إعلانات عالية التحكم ومقاطع دراما قصيرة وفيديوهات منتجات أو محتوى مستهدف لوسائل التواصل الاجتماعي. يوفر مولد الفيديو بالذكاء الاصطناعي seedance سلطة على مستوى المخرج، حتى تتمكن من مقارنة الناتج المُنشأ مع الموجز الإبداعي الخاص بك.

إنتاج الفيديو القصير
قلّل بشكل كبير من تكاليف التصوير التقليدي والتحرير اليدوي والدبلجة وما بعد الإنتاج الباهظة. يمكن أن يساعد استخدام Seedance 2.5 لفيديوهات وسائل التواصل الاجتماعي والإعلانات وعروض المنتجات والقصص القصيرة في استكشاف سرد قصير؛ راجع الاستمرارية الناتجة. إنه يمكّن المبدعين من اختبار مفاهيم بصرية متعددة بسرعة وإجراء متابعة الفيديو دون الحاجة إلى بناء سير عمل إنتاج فيديو كامل من الصفر.
مراجعات Seedance AI لمولدات الفيديو
استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.

الأسئلة الشائعة حول Seedance 2.5
اعثر على إجابات سريعة حول مولد الفيديو بالذكاء الاصطناعي Seedance 2.5. تعرّف على كيفية عمل نموذج فيديو Seedance 2.5 وميزاته الأساسية وكيف يمكنك تعظيم إمكاناته.
Seedance 2.5 هو نموذج فيديو متقدم بالذكاء الاصطناعي مصمم لإنشاء فيديوهات قصيرة وإعلانات ولوحات قصة ومحتوى إبداعي. يساعدك مولد الفيديو بالذكاء الاصطناعي Seedance 2.5 على إنتاج صور سينمائية بسهولة.
استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.
نعم. يتيح لك مولد الفيديو بالذكاء الاصطناعي Seedance 2.5 رفع نصوص وصور ومقاطع فيديو وصوت كمراجع للتحكم بإحكام في الناتج البصري المُنشأ.
نعم. يُنشئ نموذج فيديو Seedance 2.5 صورًا متزامنة وحوارًا ومؤثرات صوتية وموسيقى خلفية معًا، مما يقلل الحاجة إلى الدبلجة في مرحلة ما بعد الإنتاج.
بالتأكيد. تم تحسين Seedance 2.5 بشكل كبير لفيديوهات وسائل التواصل الاجتماعي والإعلانات وعروض المنتجات والقصص القصيرة والمراجع الإبداعية، مما يوفر نتائج سينمائية بدرجة احترافية.
يمكنك استخدام المطالبات النصية والصور الثابتة ومقاطع الفيديو القصيرة والملفات الصوتية. يستخدم منشئ الفيديو Seedance AI هذه العناصر لتوجيه تصرفات الشخصية وأسلوبها ونغمتها.
استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.
استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.
ابدأ الإنشاء بشكل أسرع مع Seedance 2.5
استخدم التحويل من نص إلى فيديو أو من صورة إلى فيديو مع نموذج Seedance 2.5 المفعّل. اختر فقط خيارات المرجع والإخراج والصوت المعروضة له، وراجع اقتباس الأرصدة الحالي قبل التوليد.